August 18th, 2008 by
Filed under: Gaming, Peripherals
With all the incompatibility out there among Guitar Hero / Rock Band instruments, it’s a real treat to see something like this. The Director of Publisher Relations at SCEA has posted an update that promises compatibility between instruments and software for upcoming titles; for instance, Guitar Hero: World Tour’s guitars and drums will work with Rock Band 2 and Konami’s Rock Revolution software, and Rock Band 2’s guitar and drum set will work with Guitar Hero: World Tour and with Rock Revolution. Furthermore, the team is still “working hard to ensure compatibility between the Guitar Hero and Rock Band titles currently on the market,” though we are told that an announcement on that could surface “shortly.” Rock ‘n roll harmony, baby.
[Image courtesy of BeSportier]
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Posted in Music, playstation 3, Playstation3, ps3, sony, guitar hero, GuitarHero, firmware, update, upgrade, harmonix, rock band, RockBand, axe, guitar, instrument, Konami, peripherals, singstar, activision, compatibility, drum, rock revolution, RockRevolution, music peripheral, MusicPeripheral, neversoft | No Comments »
December 12th, 2007 by
Filed under: Gaming, Peripherals
We could tell by the tone of Mr. Charles Huang’s voice that something just wasn’t right, and now it seems the truth has finally emerged. According to the Harmonix team, Activision is the reason why Guitar Hero III axes still aren’t functioning with the PlayStation 3, and if that wasn’t cruel enough, it stings even more to know that the solution is sitting in Sony’s lap just waiting to be distributed. Reportedly, Harmonix has already created the patch that would allow GH III guitars to shred in Rock Band, but instead of it going out on December 4th as planned, kvetching by Activision has put the release on an indefinite hiatus. Granted, we’re sure Harmonix is doing its best to cast itself in a positive light, but regardless of what’s really going on behind the scenes, why not get an interoperability update out there and just let the consumer decide?
[Thanks, dorrington]
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Office Depot Featured Gadget: Xbox 360 Platinum System Packs the power to bring games to life!

Posted in Music, guitar hero, guitar hero iii, GuitarHero, GuitarHeroIii, rock band, RockBand, axe, guitar, instrument, patch, ghIII, compatibility | No Comments »
December 8th, 2007 by
Filed under: Gaming, Peripherals

Alright, try to stay with us here. Guitar Hero IIIs’s axe works just fine with Rock Band, but only the one for the Xbox 360, and Rock Band’s guitar won’t play the first note on any flavor of GHIII. Your head spinnin’ yet? We’re betting yes, and apparently, the folks over at 1UP were downright tired of being dizzy. Consequently, they phoned up Red Octane’s (publisher of Guitar Hero) co-founder and VP of Business Development, Charles Huang, to chat about the totally confusing compatibility quandary. We fully understand the complexities in getting the instruments to work with other games, as well as the potential business impact, but Mr. Huang chose to take a different route when explaining why no Guitar Hero title would accept a Rock Band controller. He was quoted as saying that Red Octane wasn’t “too interested in having [Harmonix] guitars work on its game, because [Harmonix is] having a lot of issues with its guitars.” Of course, this logic begins to fall apart when you realize there was absolutely no compatibility even before these malfunctions came to light. Nice try, though.
[Via DailyTech]
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Office Depot Featured Gadget: Xbox 360 Platinum System Packs the power to bring games to life!

Posted in guitar hero, guitar hero iii, GuitarHero, GuitarHeroIii, rock band, RockBand, controller, axe, guitar, controllers, Red Octane, RedOctane, compatibility | No Comments »