June 2nd, 2008 by
Filed under: Gaming
Considering how little attention the PS3’s motion-sensing functionality currently receives, we’re not inclined to think that Sony’s making an even deeper push into the Wii’s territory, but a site called Playstation Lifestyle says that Sony conducted focus-group testing on a controller similar to the Wiimote earlier this year. Apparently the device was mounted on a foot-tall mini-tripod, and was demoed with tennis, fencing, and paintball mini-games, as well as used to play Quake on a laptop. That’s not to say that Sony’s ever going to bring this stuff to market, but it would certainly be interesting if it did — and coupled with those persistent Xbox 360 remote rumors, the gaming landscape could suddenly be overrun with people miming tennis.
[Via Wii Fanboy]
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May 30th, 2008 by
Filed under: Gaming
ASUS seems to be bringing a lot of new toys out to play at Computex, but we’re suddenly most intrigued by the Eee Stick, a pair of motion-sensing game controllers that looks like nothing more than a pair of Wii nunchuks. We’re hearing that the left nunchuck can also work as a 3D mouse, but it’ll be interesting to see if ASUS plans to actually pitch the $70 set to game developers, or if it’s just another gimmicky controller that’ll inevitably get dumped for the comforts of WASD. Gameplay video after the break.
[Via Engadget Chinese, thanks Anonymouse]
Continue reading ASUS Eee Stick motion controller brings Wii to the Eee
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Posted in asus, eee, eee pc, EeePc, motion control, MotionControl, eee stick, EeeStick | No Comments »
February 4th, 2008 by
Filed under: Gaming
We’ve seen plenty of Wiimote hacks that involve interfacing the controller with a PC, and a ton of Wii KIRFs, but an outfit called Motus is aiming to bring it all together with a new PC gaming controller called Darwin. Based on an existing Motus golf club controller called the iClub (very original, guys), the Darwin tracks motion using gyroscopes, accelerometers and a compass, which allows it to track absolute motion without the need for a sensor bar like the Wiimote. Motus also says that the Darwin is more accurate and faster to relay motion data than the Wiimote, which allows games to more accurately simulate real world activities. That’s certainly interesting, but seeing as a Wiimote costs $40 and you can go buy one right now, we’d say the Darwin has quite an uphill battle in store when it hits next year.
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