Panasonic’s new 3D range sensor functions in direct sunlight

October 23rd, 2008 by

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Perhaps you’re looking for a way to track potential cat burglers, give your robot some spacial sense, make your UIs a little more interactive, or you simply want to keep an eye on your “compound.” Panasonic has just released detailed specs for its 3D range sensor — the first, it says, to work in direct sunlight. Exhibited at CEATEC 2008, the device emits light from several dozen LEDs to track the movements of any object in its view. The company’s previous 3D range sensor didn’t function well (if at all) in bright light, but the equipment now compensates for “extremely bright ambient light” by measuring it and eliminating it from the equation. Can’t wait to track your loved ones’ every movement? The 24 volt, USB 2.0 sensor is slated for an April 1, 2009 release.

[Via Tech-On!]

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Posted in panasonic, robot, 3d, user interface, UserInterface, motion sensing, MotionSensing, motion tracking, MotionTracking, 3d motion sensing, 3d range sensor, 3d range tracker, 3dMotionSensing, 3dRangeSensor, 3dRangeTracker, range sensor, range tracker, range tracking, RangeSensor, RangeTracker, RangeTracking | No Comments »

ASUS intros the P552w touchscreen phone

September 8th, 2008 by

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On Friday, ASUS announced its latest entry into the highly competitive and exciting world of tweaked Windows Mobile phones, with the introduction of the P552w. The full-touchscreen device boasts a speedy 624MHz CPU, a 240 x 320 QVGA display, HSDPA / UMTS radios, 802.11b/g WiFi, GPS, Bluetooth 2.0 (with A2DP), 256MB of flash memory, 128MB of DDR, plus support for microSD / SDHC cards. What’s really of note, however, is the inclusion of a skinned UI utilizing a technology called “Gester,” which is controlled via slides of the finger, pinching, and flicks (think HTC’s TouchFlo). The company is tacking on a few pieces of proprietary software as well, such as “EziPhoto” and “EziMusic,” and claims that the device has “seamless Google integration.” Clearly ASUS has backed away from that 3D interface we saw at Mobile World Congress this year, though we suspect the new UI — dubbed “Glide” — bears more than a passing resemblance to it. No word yet on release dates or prices, but you’ll know when we do.

[Via Electronista]

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Posted in asus, windows mobile, WindowsMobile, touchscreen, hsdpa, ui, user interface, UserInterface, 3g, UMTS, glide, glide ui, GlideUi, p552w, touchscreen cellphone, TouchscreenCellphone | No Comments »

A functional Meizu M8 UI, CEO Jack Wong finally caught on video

August 31st, 2008 by

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After what feels like centuries of waiting (and suffering through that painful CeBIT demo), we finally get to see the Meizu M8’s OS in action… and it’s not as bad as you think. Sure, the interface is totally derivative of the iPhone, and there is that pesky cursor floating around, but all-in-all it looks like the company has managed to knock out a decent — if incredibly familiar — UI for its long-delayed phone. Still, there’s some low rent hilarity in this video. Our favorites? The smattering of soft porn pictures and video, and Meizu CEO and all-around bon vivant Jack Wong revealed in a reflection… wearing a face mask! Don’t believe it? Check the clip after the break (and freeze frame of Mr. Wong).

[Thanks, Patrick P.]

Continue reading A functional Meizu M8 UI, CEO Jack Wong finally caught on video

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Posted in video, ui, user interface, UserInterface, m8, meizu, jack wong, JackWong, j. wong, J.Wong | No Comments »

Tesla’s in-car charging computer gets touched on video

July 31st, 2008 by

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Your retinas have been treated to plenty of external shots of Tesla’s Roadster, but have you ever stopped to wonder what kind of excitement sat just southwest of the steering wheel? CNET’s UK branch managed to get their camcorder within a Roadster parked on display over in Britain, and what they found was a rather robust interface that enables owners to get all sorts of involved with how and when the car charges. The representative did note that typical navigation functions were controlled via the JVC head unit, but the small panel just under the gauges enables motorists to control a number of aspects in relation to charging. There’s even a guide that explains which choices are cheaper and more beneficial for the long-term life of the battery. Have a look at the video in the read link.

[Via Digg]

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Posted in interface, in-car, electric car, ElectricCar, ui, user interface, UserInterface, vehicle, tesla | No Comments »

Teclast M26 user interface looks a bit familiar

July 7th, 2008 by

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Teclast’s M26 seemed vaguely more interesting than the dozens of other garbage, status-quo portable media devices that get pumped out of Chinese factories on a weekly basis — and now we need not spend any more time wondering just where they got their design, um, inspiration. At least Meizu’s M8 sexed it up a little — this take is just a bit depressing.

[Via thegadgetsite]

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Posted in dap, interface, in the wild, InTheWild, pictures, ui, user interface, UserInterface, pics, Teclast, M26 | No Comments »

LG touchscreen UI contest ends… in a racecar?

April 8th, 2008 by

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We’re not sure how LG managed to hold a touchscreen UI design contest with a $14K prize without telling anyone, but it certainly did — and keeping things on the DL probably explains why “Driving,” pictured above, was the winning entry. The “Art in Mobile” contest started last December in Korea, and the 10 winning entries will see their creations actually turned into functional phone interfaces. There’s not much info on the other nine winners, but apparently one is called “Sixty Seconds” and is designed to stall for a minute before connecting a call so you can browse photos and check messages. Uh, yeah — if our phones were taking a minute to connect calls, we’d have a bigger problem than the UI. Seriously, LG, next time you want some consumer input on phone interfaces, we think we might know some people with ideas.

[Via Unwired View]

Read - Telecoms Korea story on the contest
Read - Translated LG press release

 

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Posted in lg, touchscreen, user interface, UserInterface, contest, touchscreen phone, TouchscreenPhone, art in mobile, ArtInMobile, ui contest, UiContest | No Comments »

Meizu’s M8 gets more UI tweaks for its music player

March 22nd, 2008 by

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Now, we know the official story on the CeBIT Meizu shutdown was related to MP3 codec licensing, and not the M8’s iPhone-like UI. Still, it does seem strangely fortuitous that more pictures of the phone’s interface have just appeared that seem to showcase a move away from Apple’s familiar look. The Chinese site CNMO has new shots of the device’s music player, which now appears to incorporate song info, EQ display, lyrics, and volume / tracking controls all on one screen. The pictures also show a couple of different music browsing options, both in landscape and portrait mode. Is this a signal that the company is putting some distance between the M8 and the iPhone? Only time will tell.

[Via PMP Today]

 

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Posted in iPhone, Apple, interface, os, ui, user interface, UserInterface, m8, meizu | No Comments »

Samsung’s new TouchWiz UI gets previewed on video

February 15th, 2008 by

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If you’ve seen our shots of Samsung’s Armani redo, the F480, you might have noticed it’s running a new OS. The UI — called TouchWiz — is based off of the company’s Croix interface (which apparently was rushed out to compete with the iPhone), and will be used on all of the upcoming finger-touch phones from the manufacturer. The cats over at Phone Scoop had a chance to go one-on-one with TouchWiz at Mobile World Congress, and they’ve put together a pretty informative video that shows off the UI doing its thing. The inclusion of a new widget system, expanded menu options, and overall speed bump make this OS a notable step up from Samsung’s previous offering. Take a look at the video after the break to see the system getting all funky-fresh.

[Thanks, Martijn]

Continue reading Samsung’s new TouchWiz UI gets previewed on video

 

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Posted in armani, samsung, interface, os, ui, user interface, UserInterface, F490, f480, croix, finger touch, finger-touch, FingerTouch, touchwiz | No Comments »

New Android SDK gallery

February 13th, 2008 by

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Here it is folks, the latest and greatest that Google has to offer — the new Android SDK. As you can see, they’ve made some major cosmetic changes, as well as added some functionality. Why tell you about when we can show you, though? Take a look at the gallery below and see it all for yourself.

 

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Posted in Google, android, ui, user interface, UserInterface, SDK, gallery, software development kit, SoftwareDevelopmentKit | No Comments »

Elgato delivers EyeTV 3: new UI, smart guides, and network sharing

January 16th, 2008 by

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For those who didn’t realize that Macworld actually does keep on spinnin’ once Mr. Jobs darts back to Cupertino, here’s a little more proof. Elgato Systems is using the remaining spotlight in San Francisco to showcase its latest iteration of EyeTV, and we must say, we’re digging the additions. Aside from the completely new user interface tweaked to match Leopard, users of EyeTV 3 will also notice an “extended program guide featuring intelligent searching and recording functionality,” enhanced network sharing, Smart Playlists, bolstered AppleScript support and an integrated video editor. If that rundown has you overcome with the itch to upgrade, you can do so for $39.95 (or free for users of EyeTV 2 who obtained their license after December 1, 2007), and if you’re looking to start fresh, you can snag the software right now for $79.95.

[Via PCWorld]

 

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Posted in software, mac, os x, OsX, update, upgrade, user interface, UserInterface, Elgato, Elgato Systems, ElgatoSystems, EyeTV, EyeTV 3, Eyetv3 | No Comments »

Keynetik’s motion tracking prototype handset spotted in the wild

November 13th, 2007 by

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Let’s face it: the device pictured above isn’t likely to arrive in America (in that form, anyway) anytime soon, but apparently, the hardware is the least important aspect. InfoSyncWorld was able to get its paws around Keynetik’s prototype handset, which currently sports the same name and relies on a user interface with (surprise, surprise) the very same title, too. Apparently, this mobile — which looks like a cross between a mobile gaming unit and a PDA — includes a UI that is surprisingly intuitive thanks to the motion tracking support and its ability to take commands from two joysticks and four buttons. For instance, users can select icons by simply tilting the device in the desired direction and subsequently pressing a button, which reportedly makes browsing through tunes and contact lists a lesson in simplicity. Unfortunately, there’s no telling if or when Keynetik’s creation will ever go commercial, but feel free to check out a few more glimpses of the first edition after the jump.

Continue reading Keynetik’s motion tracking prototype handset spotted in the wild

 

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Posted in prototype, ui, user interface, UserInterface, Keynetik | No Comments »

A visual tour of Android’s UI

November 12th, 2007 by

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Thanks to the helpful Android OS emulator included with the SDK, we’ve been able to take a magical journey through Google’s new mobile phone platform. We’ll just tell you now… the ride was a bit familiar — but hey, that’s what the open source community is there for. Take a look at the gallery and feel the OHA vibes.

 

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Posted in Google, android, google phone, GooglePhone, gphone, user interface, UserInterface, google os, GoogleOs, open handset alliance, OpenHandsetAlliance, android os, AndroidOs, android ui, AndroidUi | No Comments »

Treo 500v sports a revamped Windows Mobile interface

October 16th, 2007 by

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For all of you fervent Treo fans chomping at the bit to get your hands on the 500v, here’s an interesting piece of information which may stir “things” deep inside your mind and body. Apparently, the Windows Mobile-equipped smartphones will be touting a UI that’s a pretty big step away from Microsoft’s staid and standard operations. According to a slow, yet detailed video we’ve seen, the new interface will be pulled together using a completely revamped “start menu,” (similar to the UI which Samsung is employing on its SGH-i620) which gives you much faster access to applications and settings, and has a completely new look. Menus and application icons also appear to be a departure from what we’ve seen in other WM devices, giving the interface a wholly unique aspect. Check the video after the break and see for yourself.

[Via pocketnow]

Continue reading Treo 500v sports a revamped Windows Mobile interface

 

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Posted in Palm, interface, treo, smartphone, windows mobile, WindowsMobile, standard, ui, user interface, UserInterface, 500v, skin, vodafone | No Comments »

Microsoft reading minds to improve UIs

October 16th, 2007 by

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Microsoft is apparently going sci-fi in the battle with Apple for UI supremacy — the company filed a patent application in August for an EEG system that can classify a user’s “brain states” as they work with an interface, sorting them into one of eight categories: interruptability, cognitive workload, task engagement, communication mediation, interpreting and predicting system response, surprise, satisfaction, and frustration. According to the patent application, Microsoft believes that “human beings are often poor reporters of their own actions,” and that properly filtered and classified EEG data provides a “less interruptive and more informative technique of determining user interface effectiveness.” The patent also describes using the brain state data in real time to adapt the interface to the user, which sounds like it could be a revolution or a terrifying mashup of Clippy and the Lawnmower Man. No word on whether Redmond is already using this tech, but that new Zune interface certainly looks pretty slick, doesn’t it?

[Via New Scientist]

 

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Microsoft patent app shows off new user interface for mobiles

October 12th, 2007 by

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If you had any doubts about Microsoft’s ability to innovate in the mobile user interface department, here’s a new patent application to mull over. Titled “Extensible Filtered Lists for Mobile Device User Interface,” the documentation spells out details for improving the way mobile users interact with the data on their devices. Apparently, the app concentrates on arranging information in “groups or lists,” each of which can “include multiple items that provide access to data or tasks from multiple applications.” Essentially, these customizable lists (more pictured after the break) would allow users to “quickly access relevant content such as commonly used data or tasks,” and moreover, it was noted that the items could be “dynamically updated based upon changes in the underlying data or services provided by software applications.” On the surface, the details all sound fairly attractive, but feel free to hit the read link for the full rundown.

Continue reading Microsoft patent app shows off new user interface for mobiles

 

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Zune 2’s user interface gets inspected

October 11th, 2007 by

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As we all twiddle our thumbs while waiting for the next-generation of Zunes to ship out, ZuneRama has pointed out a number of user interface changes to tide you over. Notable differences include the volume setting reaching 40 (versus 20 on the existing models), album artwork when browsing by Album looks bigger than on the current firmware and when advancing from one track to another, the album art for the new track slides in from the right in a “wipe” transition. Granted, most of these changes aren’t apt to make or break your experience with the new players, but if you’re interested in checking out the full list, the read link’s got the goods.

 

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