MotionPlus co-developer shows off with LiveMove 2 video

August 1st, 2008 by

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Nintendo may not have been totally forthcoming with third-party devs about its MotionPlus add-on, but no secrets (okay, maybe a few) were withheld from AiLive. As it turns out, said outfit actually collaborated with Nintendo in order to create the MotionPlus hardware, and it’s extra kindly offering up LiveMove 2 “to help game developers take full advantage of its capabilities.” According to the company, LiveMove 2 can slash up to half a year off of the time required to tie basic functionality of the device into a game, though we’re obviously in no position to confirm / deny. For the small minority that cares more about how MotionPlus works rather than just accepting the fact that it does, check out the read link for a few geektastic vids.

[Via NintendoWiiFanboy]

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Posted in video, Nintendo, Wii, wiimote, controller, tracking, motionplus, demonstration, AiLive, LiveMove 2, Livemove2, Motion recognition, MotionRecognition |

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